So basically my mesh that I create in qubicle contructor and export as a .obj displays in game with white lines across the mesh outlining each voxel that makes up the object. Is there a way to fix this? alternatively, is there a way to get rid of the coplanar parts of the mesh to both reduce vertices and most likely fix this problem (probably using blender or something)?![alt text][1]
[1]: /storage/temp/14752-screen+shot+2013-08-25+at+1.00.00+pm.png
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